Snowman On A Sled Beta Version

[NOTE: Snowman On A Sled beta is no longer available.  Sorry for the inconvenience.]

Hello to all my followers!  I hope you are doing well.  Since November, I have been hard at work on my first ever Unity-built game Snowman On A Sled.  Snowman On A Sled is an endless runner-type game where you avoid oncoming trees and collect presents, candy canes, and coins.  I was planning to have this game out before the end of 2015 (mainly because it’s a Christmas-themed game), but I had to fix some final bugs which took much longer than I expected.  Nevertheless, Snowman On A Sled is now in beta, and I’ve gotten a lot of positive feedback from friends and family members.

Continue reading Snowman On A Sled Beta Version

Continuing on my game development journey…

Hello everyone!  I hope you are all well.  I wanted to write a blog post about where I’m currently at in my game development journey.  First, let me say that it’s definitely been a season of change this year.  I have shifted my focus from designing and programming games in Adobe Flash to developing them in Unity 5 instead.

Continue reading Continuing on my game development journey…

Working with Flash Builder + Citrus Engine

Hello!  In the past few months, I have been experimenting with a game engine called Citrus.  The build that I have been experimenting with includes the engines Feathers, Starling, and Box2D.  It’s a pretty slick engine, and adding physics to my games couldn’t be easier.   Continue reading Working with Flash Builder + Citrus Engine